Topic
Worlds/Platforms

Worlds/Platforms

There are hundreds of virtual worlds and dozens of technologies driving them. Worlds and platforms include proprietary applications, tools, software, and technologies. Our look at worlds and platforms provides insight into how technology is being used to create different forms of virtual world experience.


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March 24th: LIVE from Gametech Orlando - The Future of Virtual Worlds

March 24th: LIVE from Gametech Orlando - The Future of Virtual Worlds

Join us for a special date and time as Metanomics broadcasts live from Gametech, the annual military conference on games and…

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January 31: Masterclass on Digital Anthropology and Our Virtual Lives

January 31: Masterclass on Digital Anthropology and Our Virtual Lives

How have virtual worlds informed the broader culture? What can we learn about the journey of being human from the journey of adapting to a…

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December 13: 2010 & Next - Second Life, Virtual Worlds and the State of the Union

December 13: 2010 & Next - Second Life, Virtual Worlds and the State of the Union

Its been a decade of advances for virtual worlds, ending with a year that many won’t forget. As the technologies allowing immersive experiences expand, Second…

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November 22: Masterclass on Game Development

November 22: Masterclass on Game Development

Games aren’t just for kids. Whether in school or at the office, an effective game can help motivate, train or educate. Game mechanics – the…

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November 8: Virtual Justice - The New Laws of Online Worlds

November 8: Virtual Justice - The New Laws of Online Worlds

Virtual worlds often seem like they have their own governments….and their own laws. Whether expressed through a EULA or a Terms of Service Agreement,…

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November 1: Fashion and Virtual Worlds - Innovations in Global Collaboration

November 1: Fashion and Virtual Worlds - Innovations in Global Collaboration

What does the future of distance collaboration look like? How can immersive technology help enterprise to prototype products and work across boundaries? In this episode…

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Virtual Goods: Opportunities, Challenges and Acquisitions

Virtual Goods: Opportunities, Challenges and Acquisitions

When Metanomics first began broadcasting, virtual goods economies were just starting to be taken seriously. Now, the virtual goods industry has moved well beyond Silicon…

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October 4th: Playing Games with Economics - Real World Lessons from Virtual Worlds

October 4th: Playing Games with Economics - Real World Lessons from Virtual Worlds

Can virtual worlds provide insight into economic behavior? Does playing a game equate with how we interact in the physical world? What would a system…

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July 7 - 3D Architecture: Physical and Virtual Practice

July 7 - 3D Architecture: Physical and Virtual Practice

If you were building a house, you’d hire an architect. If you were building an immersive world, would you hire one too? Do architectural practices…

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June 30 - Immersive Storytelling

June 30 - Immersive Storytelling

(Right click the above video for the embed code if you’d like to display this on your site or blog).

On Wednesday, June 30 at…

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June 23 - Master Class in 3d Content

June 23 - Master Class in 3d Content

On Wednesday, June 23 Metanomics began hosting a series of Master Classes, beginning with 3D Content at the Add a comment

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June 8 - New Market Dynamics: Metanomics Mixed Reality Broadcast
March 17 - Unity Technologies

March 17 - Unity Technologies

Metanomics interviewed product evangelist Tom Higgins about Unity Technologies, a game company that has been revolutionizing game content since 2005 on Wednesday,…

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Second Life Viewer 2 Beta: Question and Answer with Linden Lab

Second Life Viewer 2 Beta: Question and Answer with Linden Lab

Metanomics took a good look at the Second Life Viewer 2 beta on March 3rd, with members of the Linden Lab Implementation Team joining us…

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Learning in 3D - Immersive Environments in Training and Education

Learning in 3D - Immersive Environments in Training and Education

Can immersive environments replace traditional training and education? Is a 3D environment better than turning a page? What advantages does 3D have over a flat…

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Don’t Apologize with Author Tyler Cowen

Don’t Apologize with Author Tyler Cowen

From the author of ‘Create your Own Economy’, Tyler Cowen says there’s no call to apologize for virtual worlds. Don’t act as if virtual goods…

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Future of the Enterprise: Special Event Live from San Francisco

Future of the Enterprise: Special Event Live from San Francisco

Are virtual worlds ‘ready for enterprise’? How is immersive media being used for training, communication and collaboration? Are there advantages to having virtual world platforms…

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Virtual Goods and Linden Lab: Live from San Jose

Virtual Goods and Linden Lab: Live from San Jose

A very special ‘mixed reality’ event on September 23rd at 4:00 p.m. Pacific Standard Time (PST) as we explore the virtual goods industry with…

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The Future of Work: Virtual Worlds and the Enterprise

The Future of Work: Virtual Worlds and the Enterprise

Does meeting in a virtual provide a measurable return on investment? What virtual world platforms are best suited for business? What are the best practices…

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Richer Worlds: A Look at Blue Mars

Richer Worlds: A Look at Blue Mars

Archive video now posted. Also, check out our blog entry of follow-up questions to this episode.

Where are virtual worlds headed? Is…

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Inside Linden Lab: An Ethnographic Study by Thomas Malaby

Inside Linden Lab: An Ethnographic Study by Thomas Malaby

How does the culture INSIDE Linden Lab impact the culture of Second Life? How do the values and attitudes of the Lab translate into…

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Federal Interest and Cyber Security: Government Takes a Serious Look at Virtual Worlds

Federal Interest and Cyber Security: Government Takes a Serious Look at Virtual Worlds

A written transcript of this episode is available on Slideshare.

How is government using virtual worlds? What platforms are emerging…

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Setting the Stage: In Conversation with Mark Kingdon

Setting the Stage: In Conversation with Mark Kingdon

Closing in on one year with Linden Lab, Mark Kingdon has seen first-hand how an engaged and creative community creates rich opportunities for education, content…

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Ian Hughes

Ian Hughes

A week after leaving IBM, self-professed “tribal leader” Ian Hughes resigned his position as IBM’s official Metaverse Evangelist and launched Feeding Edge, a…

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Tangible Evidence

Tangible Evidence

We ponder the play between private and public worlds with CEO Robert Gehorsam, of Forterra Systems, which calls itself “the leader in providing private,…

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Hope, Anxiety & Virtual Worlds

Hope, Anxiety & Virtual Worlds

Linden Lab® Founder and Chairman of the Board Philip Rosedale engages in a broad-ranging discussion on the hopes that virtual worlds can fulfill in these…

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Electric Sheep Company

Electric Sheep Company

11/24/08 Electric Sheep Company. Two years ago, “Electric Sheep Company was one of the premier content creators…

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Unpredictable Spaces

Unpredictable Spaces

Rezzable Productions claims to maintain “the largest public space in the metaverse”, and are the well-respected creators of Greenies, public art, machinima, games and music.…

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Mitch Kapor

Mitch Kapor

Mitch Kapor, Chairman of the Board of Linden Lab, graciously agreed to appear on a special Friday edition of Metanomics to discuss his vision for…

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Richard Bartle

Richard Bartle

Richard Bartle spoke to Metanomics about real-money trade, game design, his famous model of player types, and his critiques of existing virtual worlds. This discussion…

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David Levine

David Levine

David Levine is a 23-year veteran of IBM Research. This interview covered the business implications of three-dimensional visualization, Second Life’s Architecture Working Group (Add a comment

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Here and There

Here and There

Here and There. In late February, Metanomics conducted its first event in There.com, interviewing There’s CEO, Michael Wilson. Mr. Wilson discussed There’s business model,…

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New Realities in Commerce

New Realities in Commerce

2008 New Realities in Commerce. In February, Metanomics held a multi-world broadcast from the Emory University Conference, Add a comment

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Forterra Futures

Forterra Futures

Forterra Futures. Robert Gehorsam is the President of Forterra Systems, Inc. This fascinating interview covered Forterra’s work with the University of Maryland’s Transportation Laboratory (which…

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Federal Agencies

Federal Agencies

Federal Agencies. Our show on Federal Agencies included Paulette Robinson of National Defense University (and director of the Federal Consortium on Virtual Worlds), along with…

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Linden Marketing

Linden Marketing

1/7/2008 Linden Marketing. Robin Harper is the Vice President of Marketing and Community Development at Linden Lab, and spoke on wide range of topics, including…

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Virtual Interoperability

Virtual Interoperability

12/27/2007 Virtual Interoperability. Dr. Yesha Sivan is a Harvard-educated Israeli who is pursuing interoperability standards for virtual worlds. Dr, Sivan describes his views on standard-setting,…

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Second Life’s Economic Architecture

Second Life’s Economic Architecture

11/5/2007 Second Life’s Economic Architecture. Gene Yoon, the VP of Business Affairs for Linden Lab (the maker of Second Life), spoke about his controversial perspectives…

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US Congress Looks at the Metaverse

US Congress Looks at the Metaverse

10/8/2007 U.S. Congress Looks at the Metaverse. Dan Miller, Senior Economist of the Joint Economic Committee is trying to stay a step ahead of the…

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IBM in the Metaverse

IBM in the Metaverse

9/20/2007 IBM in the Metaverse was a 3-world event with Sandra Kearney, IBM’s Global Director of 3D-Internet and Virtual Business. This mind-stretching show…

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Metanomics Monday: Masterclass on Game Development

Monday, November 22nd (12:00 Pacific) sees the return of the Metanomics Masterclass hosted by Dusan Writer. This week, we’ll take a look at how games…

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