
Enterprise focuses on corporate use of virtual worlds for internal training and collaboration, prototyping, stakeholder engagement and other activities. As enterprise adopts virtual world technology, we’re focused on uncovering best practices, return-on-investment, challenges and opportunities.
Join us for a special date and time as Metanomics broadcasts live from Gametech, the annual military conference on games and…
What does the future of distance collaboration look like? How can immersive technology help enterprise to prototype products and work across boundaries? In this episode…
When Metanomics first began broadcasting, virtual goods economies were just starting to be taken seriously. Now, the virtual goods industry has moved well beyond Silicon…
Can virtual worlds provide insight into economic behavior? Does playing a game equate with how we interact in the physical world? What would a system…
How can immersive technology change the workplace? What happens to a company suffering from delays and data loss? Where can early adopters go to discuss…
Since 2007, Metanomics has been at the center of our understanding of the serious uses of virtual worlds. Spanning over 80 episodes, host Add a comment
How great would your job be if you could do it in a videogame? That’s the premise behind Byron Reeves and Add a comment
Are virtual worlds ‘ready for enterprise’? How is immersive media being used for training, communication and collaboration? Are there advantages to having virtual world platforms…
How does our understanding of human behavior impact how economic growth is encouraged? What is the role of policy and governance in acting as a…
Is social media a revolution or just more conversation? What are companies doing to protect their reputations online? Where do virtual worlds fit in to…
A very special ‘mixed reality’ event on September 23rd at 4:00 p.m. Pacific Standard Time (PST) as we explore the virtual goods industry with…
Does meeting in a virtual provide a measurable return on investment? What virtual world platforms are best suited for business? What are the best practices…
Can we measure the effectiveness of virtual worlds for business? How do we know whether virtual meetings are better than a teleconference, a live meeting,…
A written transcript of this episode is available on Slideshare.
How is government using virtual worlds? What platforms are emerging…
A week after leaving IBM, self-professed “tribal leader” Ian Hughes resigned his position as IBM’s official Metaverse Evangelist and launched Feeding Edge, a…
Reuben Steiger, CEO of Millions of Us, is actively defining the role of Social-Media Agencies for marketing…
We ponder the play between private and public worlds with CEO Robert Gehorsam, of Forterra Systems, which calls itself “the leader in providing private,…
Two community-conscious Second Life® organizations describe how they translate 3D design into dollars. Kiana Writer, founder of MadPea Productions, is a passionate storyteller and games…
We get a sneak peek inside the new Immersive Workspaces™ platform with Justin Bovington, founder and CEO of Add a comment
Samsung Vice President Victoria Coleman predicted in the 1980’s that email would never catch on; she is more optimistic now about virtual worlds. Hear Ms.…
11/24/08 Electric Sheep Company. Two years ago, “Electric Sheep Company was one of the premier content creators…
Dahlia Khalifa, senior economist at the World Bank discusses both the World Bank’s launch into Second Life and the conclusions of the…
Experimental Economics. In a session designed for academic researchers, a panel discussion on Experimental Economics in Virtual Worlds explored the opportunities and challenges of economic…
Just in Time for Tax Day, Metanomics interviewed Accountants in Second Life. We were joined by Arlene Ciroula and Byron Patrick of KAWG&F, a…
CosmoGirl is There! took Metanomics back to There, with There’s CEO Michael Wilson, CosmoGirl’s Morgan Brooks, and market researcher Mary Ellen Gordon of Market…
2008 New Realities in Commerce. In February, Metanomics held a multi-world broadcast from the Emory University Conference, Add a comment
Forterra Futures. Robert Gehorsam is the President of Forterra Systems, Inc. This fascinating interview covered Forterra’s work with the University of Maryland’s Transportation Laboratory (which…
Federal Agencies. Our show on Federal Agencies included Paulette Robinson of National Defense University (and director of the Federal Consortium on Virtual Worlds), along with…
Virtual Banking Revisited. A follow-up discussion brought in views from outside Second Life, from Joshua Fairfield (Washington and Lee School of Law), Dan Miller (US…
Virtual Banking. Two special panel discussions discussed the motivation for and impact of Linden Lab’s banking policy, which was announced in early January, 2008. The…
1/7/2008 Linden Marketing. Robin Harper is the Vice President of Marketing and Community Development at Linden Lab, and spoke on wide range of topics, including…
12/3/2007 Virtual Retail considers two of the more colorful and successful retailers in Second Life, Stroker Serpentine and Temporal Mitra, who market largely to the…
11/19/2007 Synthetic Economies. Edward Castronova, Associate Professor of Telecommunications at Indiana University, was the first economist to examine virtual worlds. His work on synthetic economies,…
11/12/2007 Virtual Finance discusses the challenges involved with investing in and regulating Second Life financial markets. The panel discussion includes exchange CEOs IntLibber Brautigan…
11/5/2007 Second Life’s Economic Architecture. Gene Yoon, the VP of Business Affairs for Linden Lab (the maker of Second Life), spoke about his controversial perspectives…
10/29/2007 Electric Sheep and CSI revealed the experience of the Electric Sheep Company’s Chief Creative Officer, Chris Carella, who worked with CBS to…
9/20/2007 IBM in the Metaverse was a 3-world event with Sandra Kearney, IBM’s Global Director of 3D-Internet and Virtual Business. This mind-stretching show…
Aeonix Aeon popped up on my friends list recently and I discovered that his recent absence from Second Life was due the pressures of authorship.…
