Archive for the Blog Category

How Oneflare has used the internet to alter the home services marketplace

Searching for local service provider in Australia was made easy. All thanks to Oneflare for providing quality e-marketing platform where thousands of service providers are always on stand-by to receive an offer from consumers.

Since consumers are now turning to the internet to search for almost everything that they need. This company on the other hand also has its own way in providing consumer what they need at the best cause as possible that will benefit both the consumer and local service provider from Australia.

But what is Oneflare and how do they alter such changes for home services in the marketplace through e-commerce? Below are some of the most interesting facts about this ever-growing company that leads service providers and consumers together.

  • Fast services

The use of computers and internet had never failed to impress Oneflare’s CEO and founder Marcus Lim as he venture the world of e-commerce. Upon creating this company, one specific goal is to provide fast services to local consumers who are searching for service provider that they need. As consumers send quotes for service providers in Oneflare’s website, an immediate response will be provided and in a matter of minutes, consumers will receive calls or emails from the service provider who are already informed about the consumer’s needs.

  • Time efficient

Oneflare always consider time as a precious matter as well as being an online business, this company provides quick responses and a 24/7 service. That is why every transactions and quotes are provided with an immediate response giving the consumers lesser time to wait for service provider’s availability. Oneflare also offer company or service replacement for those who are not available upon client’s request.

  • Guaranteed services

Oneflare understands that not all services will come out as perfect as possible. However, they aim for the best service provider that they can offer. In such cases, refunds and replacements will be given to unsatisfied consumers. Since there are thousands of businesses ready to make their way to the industry, this platform provides a database where consumers can read information about the service provider to secure their credibility and work, send quotes and more.

  • Provides everything

From web designing to bookkeeping agents, commercial guttering to makeup artists and personal fitness trainer to wedding photographer, Oneflare has it all. They offer a wide variety of service providers from Australia under their platform and instantly connect them to the consumers. This case will also help the consumers to save time in searching for these contractors or money from driving here and there just to spot the best service provider in the suburb.

It is really interesting how one platform can provide best local services to any consumer through the internet. Oneflare, not only help consumers to easily find their service provider needs, save time and effort, providing quality services and more but also help local service providers to be given a chance to work and prove their credibility and professionalism.

March 24th: LIVE from Gametech Orlando – The Future of Virtual Worlds

Join us for a special date and time as Metanomics broadcasts live from Gametech, the annual military conference on games and virtual worlds for training and simulation.

Virtual worlds have become an important technology to support training and community outreach. But over the past several years, changes in the virtual world industry have opened up new choices while closing others. Advances like the consumer adoption of Microsoft Kinect, widening use of Unity 3D, and the coming changes to the browser with the launch of HTML-5 and WebGL are opening up a new range of options.

Join Douglas Maxwell, Science and Technology Manager for Virtual World Strategic Applications at the U.S. Army Simulation & Training Technology Center (STTC) as he welcomes a panel to explore current and future trends in virtual worlds.

Maxwell will be joined by:

Mic Bowman of Intel, who will explore OpenSim, chip technology, and the future of massive scale virtual environments.

Richard Boyd of Lockheed Martin, who will talk about browser-based virtual worlds that utilizeHTML-5 and WebGL to deliver rich virtual world experiences without a download.

And Doug Thompson (Dusan Writer) who will talk about the future of social/consumer virtual worlds and emerging technologies. Dusan will touch on his work with the Amputee Virtual Environment Support Space and the long-range viability of public-facing virtual worlds.


This panel will be streamed live by TREET.TV to the Metanomics studio and event partners and questions will be fielded from both the live audience in Orlando and the virtual audience in Second Life.

JOIN US on Thursday March 24th for a special EXTENDED Metanomics from 6:45 am – 7:55 am Pacific Time.

You can view and participate in the show directly from this Web page or join us in Second Life by logging in to our event partner hub.

MCF: 2011.May.26 | FCVW.2011 Via the Media Flow

Today, the Metanomics Community Forum will re-visit the Federal Consortium for Virtual Worlds 2011 conference which took place recently in Washington, DC. One day of workshops followed by two days of presentations from both government and the private sectors covered many topics and way streamed to a number of virtual platforms. The media stream that resulted continues a week later and we’ll look at how that affects the reach of an event.

Join us, Thursday at 12pm PDT in Second Life at the Metanomics Studio. Please feel free to post comments here with links to coverage that I may have missed.


Storify with Links:

MCF: 2011.June.02 | Lisa Dawley, 3D GameLab and Time for GameCamp!

Educators have a special energy in the summer. Perhaps it is the freedom from classes, grading and being so adult. Summer is a great time for learning, exploring and yes, professional development but why choose something dry and serious. How about camp? And why not, GameCamp!

Project Lead Lisa Dawley, PH.D. has assembled an incredible team to guide campers at 3D GameLab’s first ever, GameCamp in August of 2011. Join us at the Metanomics Community Forum, this Thursday in Second Life to talk about the project and her concepts for using this format in education.

Lisa is Professor and Chair of the Department of Educational Technology at Boise State University. With over 20 years of experience in teacher education research, practice, and policy, Dawley provides innovative leadership in the design and pedagogy of virtual environments for teaching and learning. She is co-author of the Going Virtual! research series studying professional development for K-12 online teachers. Dawley received a Top 20 Bestselling Books Award for her text, The Tools for Successful Online Teaching. She is a co-inventor of 3D GameLab, a quest-based learning software, and she created EDTECHIsland, a virtual world resource supporting international teacher education. Dawley is also co-founder and Chair of the Applied Research in Virtual Environments for Learning Special Interest Group (ARVEL SIG) affiliated with the American Educational Research Association (AERA).

From Lisa’s blog: “We are thrilled to finally announce the launch of the beta version of 3D GameLab, an online learning platform that lets teachers turn their classrooms into a living game! Chris Haskell and I have been developing and using the platform for over a year with a variety of students from teens to college graduate students. We’re really excited about our August summer camp, when we launch our new closed beta version platform, inviting in other teachers and instructional designers for the first time!

“For those of you who know me, I’ve been interested in using games and game-like environments in education for many years. I believe learning should be fun, joyful, something you’re excited to be involved with on a daily basis, something that excites your passion. Chris has really helped me understand that to create a game-based learning environment, you have to game it, you can’t “teach” it. In our camp last summer, we started exploring the development of a meta-game quest tracking tool, something that would allow our kids to choose quests and track their own achievements across a variety of games and learning experiences. 3D GameLab was born.

3D GameLab will grow and evolve in ways we can’t even imagine at this point. We built the tool, but the content will be evolved by the users of the system. I hope you can join us this summer, or at a future time, to explore new ways of thinking about learning in a digital era.”

You can join us in Second life for this event or watch it on our web site: where it will be streamed live from the Studio.

PLEASE NOTE – MIXED TEXT AND VOICE SESSION: The Metanomics Community Forum is a mixed voice / text discussion session. Please feel free to participate in voice or in text, to your preference. The facilitator and some participants will be using voice, so you may wish to enable voice in your viewer so that you can hear the voice portions of the session. Thanks for joining us!

Questions: Jennette Forager, Metanomics Community Manager

MCF: 2011.Jun.09 | Designing Digitally: How Virtual Business Gets Done


Teaching students how to build airplanes, robots and simulations is serious business, but Designing Digitally, Inc. plans to make it a game — literally. Join us for the Metanomics Community Forum on Thursday, June 9th at 12pm PDT/ SLT when Andrew Hughes of Designing Digitally updates us on his firm’s virtual activities. He claims that he is bringing a secret guest who has very real information on exactly how Designing Digitally gets things done.

Designing Digitally, Inc., the web-based training firm that specializes in E-learning, virtual worlds, and 3D simulations, was recently awarded a 2011 Air Force Virtual World contract from the United States Air Force Research Laboratory located in Dayton, Ohio. This means the simulation experts at Designing Digitally, Inc. will dedicate the next year to creating an OpenSim virtual world grid, called Virtual Discovery Lab (ViDL), in which high school and college students can explore these technical topics in a hands-on, educational environment.

“We are extremely honored to have been selected for this contract,” said Andrew Hughes, President of Designing Digitally, Inc. “It is going to be a fantastic and rewarding challenge to create the OpenSim virtual world infrastructure for United States Air Force Research Laboratory’s Discovery Lab.”

The contract award not only calls for Designing Digitally, Inc. to help create the Virtual Discovery Lab OpenSim virtual world grid, but also to work hands-on with students interested in the field over the summer at WPAFB Tec^Edge office. Students in the program are able to explore a number of areas of interest in an educational, hands-on setting that is challenging and fun.


You can join us in Second life for this event or watch it on our web site: where it will be streamed live from the Studio.

PLEASE NOTE – MIXED TEXT AND VOICE SESSION: The Metanomics Community Forum is a mixed voice / text discussion session. Please feel free to participate in voice or in text, to your preference. The facilitator and some participants will be using voice, so you may wish to enable voice in your viewer so that you can hear the voice portions of the session. Thanks for joining us!