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Patenting Virtual Commerce

Submitted by Robert Bloomfield on Sat, 06/21/2008 - 08:08.

Last week I received the following email from an officer of the US Patent and Trademark Office (USPTO):

I am a Patent Examiner at the U.S. Patent & Trademark Office in the area of Business Methods, Finance. I am the examiner of record of multiple patent applications (20+) involving virtual worlds and different types of credit accounts, charge accounts, escrow transactions, risk mitigation (to name a few) used within these worlds….I am looking for references from 2004 and earlier. A published paper, game manual, or even a detailed blog entry that details the economic system / banking system / shopping / business creation in a MMORPG (especially Second Life) would be amazingly helpful.

As a relative newcomer to virtual worlds (I started writing on these matters in May of 2007), I promised that I would pass on this challenge to readers of the site Terra Novans.

You can link to the Terra Nova post here , which provides some insights from the USPTO and a patent attorney, along with some of my own questions. I am posting this short article because it includes pdf files of the two patent applications I discuss. Get to the pdfs by clicking on the 'attachments' link below).

AttachmentSize
Virtual World Property Disposition (Patent App).pdf4.61 MB
Virtual Credit in Simulated Environments (Patent App).pdf1.21 MB
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  • METANOMICS: Electric Sheep Company(2 days)
  • METANOMICS: Mapping Virtual Territory(9 days)
  • FASB Research Office Hours: Accounting Standards Codification(11 days)
  • FASB Research Office Hours: Leasing, Liabilities and Business Risk(18 days)
  • FASB Research Office Hours: The Role of Financial Reporting in the Credit Crisis(27 days)
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